![]() The Company rebranded in 2017 as Good Shepherd Entertainment following an investment by Advance/Newhouse, having established a track record of success with both independent developers and investors. The founders of Devolver Digital and Croteam, two very successful companies in independent game development and publishing, invested in the Company and joined its management in 2012. The Company has since funded and released over a dozen original games across eight digital platforms. Originally established in the Netherlands in 2011 as an equity crowdfunding platform under the name Gambitious BV, the Company became a publisher in 2014 with the release of Train Fever, which was the first game ever successfully published with equity crowdfunding. Good Shepherd Entertainment publishes video games from independent artists worldwide and operates a proprietary investment platform for a growing global network of qualified investors seeking risk-mitigated participation in the $130B video game industry. For more information, visit or follow Good Shepherd Entertainment and ThirtyThree Games on Twitter and on the GIF below: The Switch version will also feature the new Shield Mode which empowers players with an energy shield and decreases the movement speed to help make the intense action more manageable, but no less heart pounding and exciting.ĪTOMIK: RunGunJumpGun is rated E (Everyone) by the ESRB. The game bursts off the screen with colorful, neon-infused visuals and a pulse-pounding synth soundtrack. Set in a warped space-opera universe, ATOMIK: RunGunJumpGun’s pulp sci-fi storyline is full of bizarre characters and moments. There are over 120 levels of meticulous mayhem to master, with unique challenges that demand quick thinking and reflexes to survive. The game will be available to download via the Nintendo eShop for €7.99.ĪTOMIK: RunGunJumpGun’s 2D retro automatic runner gameplay revolves around one very big gravity-defying gun with two-button controls: one to fly up and the other to blast forward through obstacles and death traps at breakneck speed. ![]() Good Shepherd Entertainment has revealed it will launch indie developer ThirtyThree’s hyperkinetic side-scrolling action platformer ATOMIK: RunGunJumpGun for Nintendo Switch™ on February 8 th, 2018. Shooting continuously is just one of the many skills/tactics you’ll need to exercise to beat this game.Good Shepherd Entertainment and ThirtyThree Announce February 8th Release Date for ATOMIK: RunGunJumpGun on Nintendo Switch™ Like when you need to leave barriers intact until the last second, or when you need to balance a spinner by shooting it the right amount, or when you don’t want to dislodge a thousand saw blades in front of your face! But sometimes shooting too much will put you directly in danger, and that’s true for any player. ![]() Other people might have better focus than me, so that might not apply. ![]() Why? Usually, shooting continuously distracts me from the flight path I need to take, so it’s better to just focus on flying. Other times it’ll just get you killed really fast. They suggest holding down the right side of your device screen so that you constantly shoot, which is only beneficial in certain situations. ![]() I wouldn’t listen to Apple’s Editor’s Choice *gameplay* advice though. Great soundtrack too! Editor’s Choice is well deserved! I’ve put lots and lots of hours into this game. ![]()
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